Show simple item record

dc.contributor.authorCrawford B.
dc.contributor.authorCrawford K.
dc.contributor.authorSoto R.
dc.contributor.authorde la Barra C.L.
dc.date.accessioned2020-09-02T22:15:34Z
dc.date.available2020-09-02T22:15:34Z
dc.date.issued2015
dc.identifier10.1007/978-3-319-21383-5_22
dc.identifier.citation529, , 131-135
dc.identifier.issn18650929
dc.identifier.urihttps://hdl.handle.net/20.500.12728/4110
dc.descriptionCreativity is an inherent aspect to the development of new products, therefore a critical capacity for software development. Indicators to measure creativity are grouped into two main areas: (1) those related to the creative result itself and its quality (including novelty and usefulness) and (2) those related to the creative team itself (considering indicators such as individual and group satisfaction, development of cognitive skills, group interaction,…). From this perspective, the aim of this work is to introduce some ideas for assesing the creativity of software products. © Springer International Publishing Switzerland 2015.
dc.language.isoen
dc.publisherSpringer Verlag
dc.sourceStephanidis C.
dc.subjectCreativity
dc.subjectMeasures of creativity
dc.subjectSoftware engineering
dc.subjectHuman computer interaction
dc.subjectSoftware engineering
dc.subjectAgile software development
dc.subjectCognitive skill
dc.subjectCreativity
dc.subjectGroup interaction
dc.subjectMeasures of creativities
dc.subjectSoftware products
dc.subjectSoftware design
dc.titleCreativity in agile software development methods
dc.typeConference Paper


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record